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Freeciv rulesets
Freeciv rulesets










freeciv rulesets
  1. #Freeciv rulesets full#
  2. #Freeciv rulesets windows#

Appdata files from a release build now includes NEWS URL.Improved error checking for crosser based builds.Fixed configure listing result of the C11 threading selection twice.Fixed potential problem in detecting pthreads availability.Generating files from common/ is now silent under automake's silent mode.Support for building gtk4 modpack installer flatpak.

#Freeciv rulesets windows#

Made Windows builds to live a bit better together when co-installed.Preparations for upcoming autoconf-2.72.Fixed compiler warning when making a build with json-protocol enabled.Refreshed bootstrap files from their upstreams.Incomplete translations: Catalan (99% core, 100% nations, 100% ruledit), Spanish (87% core, 99% nations, 40% ruledit), Finnish (100% core, 93% nations, 100% ruledit), French (99% core, 100% nations, 100% ruledit).Latin American Spanish (1% core, 0% nations, 0% ruledit).Miscellaneous changes to developer/install/ruleset docs.Miscellaneous improvements to in-game text and user documentation.Improved output about buildings' build and obsoletion requirements.Launch directly to the editing mode if the ruleset has been selected on the command line already.Various editing dialogs now support changing graphics tags of the ruleset items.Orders menus for present and supported units now correctly open from the city dialog.Fix help crash when a building has only negated requirements.Support all graphics formats provided by SDL2_image library, not just png.Diplomacy dialog now provides a button to propose Alliance.New -swrenderer command line option to force SW renderer to use despite configuration options.Added About Current Tileset entry to Help menu.Corrected the way Irrigate and Mine related menu entries get renamed when there are multiple units on focus.gtk3/gtk.22 Area of the Battle Animation is now set correctly on screen.Do not show an empty Production tab on the diplomat's city investigation dialog.Fixed client crash after failing to load some tileset files.Fixed a warning in how the client passes log-level parameters to the internal server.Corrections to timeout display at the client end.Show Irrigation option fixed - Irrigation was being drawn regardless of the value.Various internal changes should only affect developers.Fixed creation of a directory for map images.Wait for the "interrupt" autosave to finish before quitting the program when threaded save is enabled.Silenced spammy "Did not find a cm solution." message.Civil War now respects maxplayers setting.Units hiding within an extra (base) are now shown to their allies, not to the allies of the extra owner.Fixed potential crash with Heal Unit action.Clients now receive updated information when player gold reserves have been changed by a Lua script.Changing tile via Lua scripting now triggers side effects like bouncing units.Improvements to ruleset sanity checking.

freeciv rulesets

  • Fixed errors with techs that have Never as one of their requirement.
  • Units in the airbase are now shown to their allies, not to the allies of the airbase ownerĬhanges affecting other rulesets / modders.
  • No gold is given to players in the beginning by default.
  • Fixed loading non-scenario savegame saved by a tex-AI enabled server to a server that does not have tex-AI enabled.
  • Both server and client need to be of a new version for this fix to take effectĬhanges affecting players (supplied rulesets)
  • Long ruleset descriptions are no longer truncated at the client end.
  • Silenced some unused entry warnings when loading saved games.
  • Those keys are harmless, but this failed the expectation that uninstall removes such things from the user's machine. Former versions failed to remove some of the Registry Keys they had written. Windows: When it comes time to uninstall this version, it does so cleanly.

    #Freeciv rulesets full#

    See the full ChangeLog in the source for a comprehensive list of all changes.ĭownload links for the latest release can be found on the download page.












    Freeciv rulesets